Development Resumed!
Hello everyone!
It's been almost a year since PyroDirector Alpha is released and the development is on hold since December 2024, but I am here to announced that the development is resumed slowly! But this time the game will be rewritten with new UI, codes and sounds effects for Early PreBeta coming in few months or later.
Post Update: I might try to code a movie capture on my own using FFmpeg although it needs an offline rendering and audio recording to synchronize at the same time without video lagging, but I'll figure something out.
I also need some fireworks sounds effects that are super realistic and accurate but very hard to find, if anyone try to find any sounds effects or record as your own, do not hesitate to let me know! I'll be really appreciated!
Thank you all for sticking with me and your patience!
Get PyroDirector: The Fireworks Simulation Game [Alpha]
PyroDirector: The Fireworks Simulation Game [Alpha]
Status | In development |
Publisher | |
Author | Josué Beauregard |
Genre | Simulation |
Tags | 3D, fireworks, graphics, maker, pyrotechnics, realism, realistic, showmaker |
More posts
- Development on hold until further noticedJan 17, 2025
- Version 0.6.8-Alpha [December 10th, 2024] ChangelogDec 10, 2024
- Version 0.6.7-Alpha [December 5th, 2024] ChangelogDec 05, 2024
- Version 0.6.6-Alpha [December 2nd, 2024] ChangelogDec 02, 2024
- Version 0.6.3-Alpha [November 28th, 2024] ChangelogNov 28, 2024
- Version 0.6.2-Alpha [November 26th, 2024] ChangelogNov 26, 2024
- Alpha version is now released.Nov 25, 2024
- Version 0.6.1-Alpha [November 25th, 2024] ChangelogNov 25, 2024
- Announcing the Alpha version coming on November 25th, 2024Nov 19, 2024
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