Development Resumed!


Hello everyone!

It's been almost a year since PyroDirector Alpha is released and the development is on hold since December 2024, but I am here to announced that the development is resumed slowly! But this time the game will be rewritten with new UI, codes and sounds effects for Early PreBeta coming in few months or later.


Post Update: I might try to code a movie capture on my own using FFmpeg although it needs an offline rendering and audio recording to synchronize at the same time without video lagging, but I'll figure something out.


I also need some fireworks sounds effects that are super realistic and accurate but very hard to find, if anyone try to find any sounds effects or record as your own, do not hesitate to let me know! I'll be really appreciated!


Thank you all for sticking with me and your patience!

Get PyroDirector: The Fireworks Simulation Game [Alpha]

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