Development on hold until further noticed
What's up everyone. I just want to apologizes for the inactivity recently. Due of lack of assets or missing components, the development of the game are currently on hold since December 2024 until further noticed.
Once I have all the required components and assets that I need, the development will be resumed at later time.
Once again, I apologizes for the inconvenience.
Thank you!
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PyroDirector: The Fireworks Simulation Game [Alpha]
Status | On hold |
Publisher | |
Author | Josué Beauregard |
Genre | Simulation |
Tags | 3D, fireworks, graphics, maker, pyrotechnics, realism, realistic, showmaker |
More posts
- Version 0.6.8-Alpha [December 10th, 2024] ChangelogDec 10, 2024
- Version 0.6.7-Alpha [December 5th, 2024] ChangelogDec 05, 2024
- Version 0.6.6-Alpha [December 2nd, 2024] ChangelogDec 02, 2024
- Version 0.6.3-Alpha [November 28th, 2024] ChangelogNov 28, 2024
- Version 0.6.2-Alpha [November 26th, 2024] ChangelogNov 26, 2024
- Alpha version is now released.Nov 25, 2024
- Version 0.6.1-Alpha [November 25th, 2024] ChangelogNov 25, 2024
- Announcing the Alpha version coming on November 25th, 2024Nov 19, 2024
- Version 0.5.5-PreAlpha [November 11th, 2024] ChangelogNov 11, 2024
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