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PyroDirector: The Fireworks Simulation Game [Alpha]
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Devlog
Development on hold until further noticed
January 17, 2025
by
Josué Beauregard
What's up everyone. I just want to apologizes for the inactivity recently. Due of lack of assets or missing components, the development of the game are currently on hold since December 2024 until furt...
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Version 0.6.8-Alpha [December 10th, 2024] Changelog
December 10, 2024
by
Josué Beauregard
[CHANGED IMPROVEMENTS] - Changed timeline cursor offset. - Changed cue events transparencies...
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Version 0.6.7-Alpha [December 5th, 2024] Changelog
December 05, 2024
by
Josué Beauregard
[CHANGED IMPROVEMENTS] - When music clip is active, the timeline duration can be reset at the clip length...
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Version 0.6.6-Alpha [December 2nd, 2024] Changelog
December 02, 2024
by
Josué Beauregard
[ADDED FEATURES] - Timeline implementation: > Cue event: Red bar is the firing time and green bar is the break time. > Audio scrubbing during playback. > Zoom In/Out the timeline and audio waveform. >...
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Version 0.6.3-Alpha [November 28th, 2024] Changelog
November 28, 2024
by
Josué Beauregard
[ADDED FEATURES] - Duplicating and deleting the selected firing event block...
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Version 0.6.2-Alpha [November 26th, 2024] Changelog
November 26, 2024
by
Josué Beauregard
[CHANGED IMPROVEMENTS] - Added a scrollbar on the firing events view. [FIXED ISSUES] - Clear music when creating new show. - Changed smokes size on every effects. - Fixed various issues...
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Alpha version is now released.
November 25, 2024
by
Josué Beauregard
We are announced that the Alpha version of PyroDirector has been released today! To see what's new in the game, click here: https://josuebeauregard.itch.io/pyrodirector/devlog/839752/version-061-alpha...
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Version 0.6.1-Alpha [November 25th, 2024] Changelog
November 25, 2024
by
Josué Beauregard
[ADDED FEATURES] - Load/Save Fireworks Shows implementation. - Duplicate firing events. - Music implementation (MP3 and WAV are supported). [ADDED NEW FIREWORKS EFFECTS] - 3" Peonies with Whistles. -...
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Announcing the Alpha version coming on November 25th, 2024
November 19, 2024
by
Josué Beauregard
The Alpha version is now in progress and some new features and improvements will come to be released this November 25th! Here's the features and improvements as follows in the Alpha version: - Redesig...
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Version 0.5.5-PreAlpha [November 11th, 2024] Changelog
November 11, 2024
by
Josué Beauregard
[ADDED FEATURES] - Stepper Settings (Fire counts up to 20). - Effect Position Indicator. [ADDED NEW FIREWORKS EFFECTS] - 2" Sizzling Palm. - 3" Crossettes. - 3" Silver Crown. - Gold and Silver Mines...
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Donation for Steam Release
November 07, 2024
by
Josué Beauregard
If anyone who likes that this game will be for sale on Steam, I am open a donation page to make it happened. Donation page: https://www.paypal.com/donate/?hosted_button_id=9XNZN9YTF929Q...
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Version 0.5.2-PreAlpha [November 5th, 2024] Changelog
November 05, 2024
by
Josué Beauregard
[FIXED ISSUES] - Fixed scroll views sensitivities. - Fixed cue duplication bug...
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Version 0.5.0-PreAlpha [November 5th, 2024] Changelog
November 05, 2024
by
Josué Beauregard
[ADDED FEATURES] - First prototype version released. - Realistic graphics with Direct3D. - Physics accuracies. - 2" to 4" Shells. - 75 effects already included in-game. - Firing events block editor. -...
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Version 0.5.0-PreAlpha is now OUT for testing! + Discord Community Launch
November 05, 2024
by
Josué Beauregard
PyroDirector: The Fireworks Simulation Game Version 0.5.0-PreAlpha is now out so anyone can test this game and provides feedbacks for how it goes! Want to share your feedbacks, features suggestions, s...
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The PreAlpha will be released on November 5th
November 03, 2024
by
Josué Beauregard
I am now announced that the PreAlpha version of PyroDirector: The Fireworks Simulation Game will be released on November 5th! However, this game is an early prototype version and it's only for evaluat...
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